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c1f240dd32
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windows build script, runtime impl
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2026-04-15 10:54:58 +03:30 |
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ae7d82a542
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readme update
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2026-04-15 10:54:08 +03:30 |
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a1acd221a0
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readme
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2026-04-14 21:20:36 +03:30 |
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d3c1b7bb5b
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re-working the editor nodes
de-coupling godot resources from internal runtime logic
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2026-03-28 03:12:31 +03:30 |
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166f9e4aa7
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updated readme, added heightmap screenshot
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2026-03-21 02:25:38 +03:30 |
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c7b6ad917e
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updated readme + screenshots
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2026-03-20 18:50:56 +03:30 |
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a1eb6dcce5
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updated readme
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2026-03-20 18:42:51 +03:30 |
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d2d678de4a
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re-working editor resource, chunk_manager and more.
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2026-03-20 18:37:38 +03:30 |
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45c122ad28
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trying to re-implement chunk_manager
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2026-03-19 21:52:58 +03:30 |
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adebff1322
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cargo fix --lib -p fastvoxel
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2026-03-16 18:37:16 +03:30 |
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880362cc03
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+ atomic build.sh
+ implemented editor buttons
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2026-03-16 18:36:37 +03:30 |
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a47f1f9818
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messy state
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2026-03-12 19:25:03 +03:30 |
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