trying to re-implement chunk_manager
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@@ -69,7 +69,7 @@ impl BinaryGreedyMesher {
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|| nz < 0
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|| nz >= size as i32
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{
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true // Outside chunk = air
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false // Outside chunk = air
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} else {
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!chunk.get_voxel(
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Vector3i::new(nx, ny, nz),
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